Fixed "Drop All" and "Drop All of Quality" actions only being slottable when operating on an exact item.Fixed field of view/lighting-related multiplayer desyncs.Fixed errors when traveling to a new island.Fixed action bar add/remove buttons appearing far out from the rest of the action slots.Fixed subtitle spacing on lower interface scaling.Fixed field of view flickering in multiplayer.Fixed "slotted in action bar" icons sometimes getting stuck on items.Fixed tattered map tiles flickering every turn.(Thanks 柯箴之, Hiran, Lilac, and Umbra Animo!) Potentially fixed mod bindings, actions, and other mod registrations not loading or overlapping in certain situations.Fixed filtering not being applied to new items.Fixed a save corruption leading to the game not loading correctly.Fixed nearby items not being usable with the action bar.Increased the rarity of x3/x4 thirst/hunger challenges and increased their difficulty rating in challenge mode.Hobgoblins, acid spitter demons, ice elementals, and dryads now have blunt damage vulnerability while increasing/adding their resistance to slashing or piercing.Standing by heat sources will now increase the chance of healing the frostbite status, but may also hurt you further if the heat source is too hot.Player spawns on coastal islands have been rebalanced so starting on small off-shore islands should no longer be possible.Older UI buttons now use the same click sound effect as newer UI buttons.Updated some outdated areas of the help menu.Some creatures now count as a fire source when being comforted while resting/sleeping.You can now dismount boats when over top of corpses.Improved the default column size in category/skill views in the crafting dialog when using interface scales above 1.The warning when crafting with items that may break is now disabled by default for a better new player experience.Improved the readability of the island name/arrival text on small resolution/higher interface scaling.Increased maximum width of tooltips on low resolutions, and reduced maximum width of tooltips on high resolutions, to result in a more consistent tooltip size overall.Merchants will now never stock past 75% of their weight.Tweaked the UI for when the game is paused to hopefully make it easier to tell that the game is paused, and what to do to unpause.Dialog titles now display their current keybinding.Improved the appearance of the crafting/dismantle dialog tabs.Removed messages, action, and item actions from the menu bar for a simplified new user experience and better compatibility for lower resolutions/higher interface scaling.You can now put "drop all" in an action slot to drop every item in your inventory. Departing an island with a lit lighthouse on it now adds a bonus to your travel range.Beacon's Call Update #1 Beta 2.13.1 May 14th, 2023 New
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