So if Typhon goes back to the middle, stand near it to stay safe. However, it will only knock away players a small distance. Once in a while, Typhon may sit in the center and do a form of push-back attack. Just like in the first phase, the imps will use their stacks to take away Typhon's invigoration stacks and avoid the attack and thus avoid a party wipe.Īll that is left after that point is to dodge AoEs and deal damage. This is so the imps can once again collect wet plate stacks.Īfter Snortsault, Typhoon will once again begin casting Severe Snort. The imps and tank with Ultros should try to be on the same side. Avoid this line and slowly move so that it does not hit you. A heros army must have at least one troop stack and can include up to seven. Each troop stack can hold one or more creatures, but all the creatures in the troop stack must be of the exact same creature type. The attack will have pushing air in a line that slowly rotates. Troop stack (or creature stack or stack) is term for creatures arranged in groups in heroes armies. Instead of Severe Snort, Typhon will cast Snortsault. However, the mechanics are a little different in the second phase. DPS will be free to damage Typhon again until having another round of being imps. With all of the stacks gone, the attack and party wipe will be avoided.Īfter avoiding Severe Snort, the second phase starts. Every wet plate will take away one of Typhon "Invigoration Stacks." It will have eight, so collect the eight wet plate stacks to take away the invigoration. To avoid this, the imps with the wet plate stacks must all use their imp attack on Typhon. If Severe Snort is completed, it is a party wipe. The stacks are called "wet plate" and eight should add up between the imps by the time Typhon begins to cast Severe Snort. As an imp, they will begin the important job of collecting stacks from Ultros' bubble attacks. As an imp, DPS will lose abilities but gain the "Imp Punch" attack. This will change every DPS player to an Imp for one minute. Ultros will cast Imps when he or Typhon reaches 80 percent health. Among Typhon's attacks for all players to watch out for are Fireball, which targets a random player with an AoE, and Fungahhh, which is a cone tail swipe AoE that knocks back players caught in the cone. Ultros and Typhon should each be tanked separately by the two tanks. Falling off without the whole part though only result in a short stun and you can climb back into the fight. Something important to know about this fight is that if all players are knocked over the stage and stunned at the same time, it counts as a party wipe.
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